Rust implementation of Project Fluent
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Updated
May 23, 2025 - Rust
Software localization (also spelled "localisation", often abbreviated to l10n — this is a numeronym, where the “10” stands for the 10 letters between the first letter “l” and the last letter “n”) means translation of a software interface and messages to another language plus adaptation of some formats (e.g. measures, dates and currency) plus adaptation to local cultures.
Rust implementation of Project Fluent
Translation support for mdbook. The plugins here give you a structured way to maintain a translated book.
Library for language and locale identifier negotiation.
Rust localization crate built upon fluent-bundle.
A crate to help you internationalize your Rocket applications.
Generate static localization message functions from fluent bundles
A small library for selecting the best match for user's preferred locales from available locales.
Internationalize a Rust program and translate strings quickly and simply. Make any software open to multiple languages
Localizer helps localize (translate) your rust applications using json files.
Fluent resource versioning for Pontoon
Full Rust WebAssembly Stack Demonstration with a WASM Worker